[04] Industry

Retail
+ Consumer.

We unify in-store and online into one revenue system — inventory, customer data, loyalty, attribution. The brand sees one customer; the system handles the rest.

Industry / 04 Retail & Consumer industry visual
[01] How it unifies

Wired in four moves.

  1. 01

    Unify

    POS, e-commerce, CRM, loyalty — one customer record, one inventory layer, one attribution model.

  2. 02

    Instrument

    Track footfall, basket, repeat, lifetime — across every channel. Full-funnel visibility.

  3. 03

    Activate

    Lifecycle automation across email, push, SMS, in-store. Tied to the unified profile.

  4. 04

    Scale

    Open new channels and stores onto the same system. No new platforms, just more leverage.

[02] Surfaces

The four surfaces the customer sees.

In-store, web, app, support. Click any surface to see what holds it together — and why most retail stacks fail at the seam between two of them.

01

Storefront

02

Web

03

App

04

Support

Boutique interior at golden hour — the same brand, two surfaces

Walk in. Pick up. Walk out. Same brand, same record, same loop — whether the basket started on a phone in bed or a counter at noon.

Field · Retail unification
[03] What we ship

The retail stack.

001

Unified CDP

One persistent customer profile across email, phone, card, device, in-store ID. Audit-trailed, GDPR-clean, exportable.

002

Order Management

OMS that routes from the cheapest fulfilling location, splits orders without drama, and surfaces back-orders before the customer notices.

003

POS Integration

In-store sales, returns, exchanges, and gift cards landing on the same customer record as the website — in real time, not by overnight batch.

004

Loyalty Engine

Tier logic, points, perks, segments — built as a queryable layer, not a black-box vendor product. Loyalty rules a developer can edit.

005

Lifecycle Orchestration

Triggered email, push, SMS, in-store clienteling. Frequency-capped per channel. Holdouts measured. Causal lift, not last-click.

006

Cross-Channel Attribution

Online × offline blended. Footfall tied to ad. Returns netted out. The number you defend in the board meeting, not the one the platform reports.

[04] The Proof

Measured in repeat. Not impressions.

Post-launch +23% Median basket lift after lifecycle deployment. Measured against pre-stack baseline, not vendor benchmark.
12-month cohort 4.1× Repeat-purchase rate vs the segment that bought before unification. Same product, same price — different stack.
In-store + online 96% Attribution coverage including footfall and POS. The remaining 4% is cash with no consent — and we don’t guess.
Median build 11 wk Time from kickoff to first unified channel live in production. Re-platforms take longer; the doctrine starts in week one.
[FIELD NOTES] · from the floor

Three lessons we paid for so the next client doesn’t have to.

Note 01 · DTC apparel

“Loyalty ‘tier upgrades’ sent in batch every Sunday at 9am converted at 1.4%. Sent within 90 minutes of the qualifying order, the same message converted at 11.6%. The copy didn’t change. The clock did.”

— Berlin engagement, 2024
Note 02 · Multi-region grocery

“The OMS routed every order to the closest store regardless of stock-turn velocity. We rerouted to the store that would otherwise have marked the unit down 18% on Friday. Net margin lift: €420K in the first quarter.”

— Nordics rebuild, Q1 2025
Note 03 · Heritage premium

“The store associate’s clienteling tablet pulled the customer’s online wishlist before they reached the counter. The first quarter the system was live, in-store conversion on returning visitors went from 22% to 41%. The product range didn’t change.”

— Vienna flagship, ongoing
[05] The Pledge

The customer doesn’t see two brands.
Your stack shouldn’t either.
One profile. One inventory. One loop.

— INHOUSE Retail

"If your store and your site are different systems, you're already losing."

— INHOUSE Retail

Stop running two brands. Run one.

UNIFY MY STACK →